![]() But I am sure the devs will fix this in near future, they already did an awesome job! Right now my building templates are horribly unorganized and some of that stuff isn't really buildable unless you build every stage extra. ![]() There are also some buildings that are missing windows that are build (The hole is there but the window isn't added) no matter what I do they aren't been added. There also is still a problem with scaffolding, for example at the watchtower, they aren't able to deconstruct the scaffolding if you aren't building ladders for them to reach it. Most of the blueprints haven't all that extra stuff because it seems like there is still a problem ingame with the game realizing which block belongs to the building and that stuff, so for example the baldachins count as extra buildings what is wierd because the roof over the blacksmith counts as part of the building, then there are parts where you put a blueprint on and start building and then they lose a few windows or furniture that was in the blueprint but wasn't coppied into the workingprocess. Ironically the blacksmith (wich seems most complex to me) was the easiest build. I am looking for a work around right now. There are also some moments were furniture can't block the windowframe placement, especially in my new healershut. I would recommend to place flowerboxes and curtains after the building is finished. I have a few houses in my settlement (Blue roofed ones probably because these were the ones I added flower boxes in the blueprints) that have empty holes and I can't find a way do animate my heathlings to place the missing windowframes. There also seems to be a problem with flower boxes and curtains, when they are placed before the windowframes are, the frames sometimes don't get placed at all, in some cases it helps to remove the flower box/curtains in others it doesn't help. There are also some things that seem to block the building mechanism, for example building a single free block at the top of a window normally blocks the placement for that window, thats why the watchtower got that decorblocks one block apart from the windows in the second floor. I need normally 2 or 3 times where I save the game when they stop building and then reload the map so they restart building. Important Note: Most mods are incompatible until they are updated for Alpha 14. For details on how to access the Steam latest branch, check out Development Stonehearth. The game will become available for purchase on Steam Early Access, in early June, for price to $24.99.It got a lot better since Alpha 15. Yep You heard right Alpha 14 has been released on the Steam latest branch, so go on and give it a try Check out all the details on the dev blog: Alpha 14 on Steam Latest Stonehearth. For those with the game this will not change a thing however it will allow new players to purchase the game directly through Steam for the first time. Radiant Entertainment has also made the big decision of releasing Stonehearth onto Steam via the Early Access feature.
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