One thing I did think they did well in terms of battle was (Speaking of mystic artes, a certain endgame boss uses the Input for mystic artes in these games, I’m not kidding. The amount ofĮnded up armatizing instead is one thing, but they really need to find a set ![]() Simply because it makes switching between games more jarring. I also didn’t enjoy having some of the action buttons moved, I felt restricted by having artes assigned to the four buttons instead ofĪnalog stick movements, but perhaps I still need to find a way which works for Given (though I do miss the characters doing the cooking for me).Īs for the battle system, I prefer the ToZ battle system to the ToB Still, I enjoy the look of the menu, as well as the new menu actions we are ![]() Took me a long time to get used to the menu, and any time I went back to ToZ, the change was rather jarring. In this game, they’ve changed the system so a lot of theīuttons are assigned to different actions than they are in previous Tales games (on the PS4, at least). Too many references to dragons for me to not feel sad looking at him.) (Eizen’s design, whilst perfect for him as a pirate, has far Roukurou’s in particular is a design I loveīecause of its traditional Japanese aesthetic. ![]() Long time to get used to Velvet’s outfit (seriously, was that the only thing The character designs were also great, though it took me a Smaller instead of being the large, open fields of ToZ (which I know a lot of people felt looked too barren and empty, It made the world feel more open in some ways, though personally Iįelt closed in when running on the field, since the areas were made much We also got a lot more locations, in that this time the player isĪble to visit locations all around the world rather than just on the mainĬontinent. Those locations, giving more insight to how they have changed over the lastġ,000 years. Even though there are a few locations we already know from ToZ, they managed to show new sides of The designs for the locations didn’t fail to look amazing,Įither. I also loved theģD cutscenes which showed the characters in battle – they looked fluid and Somehow it feels like they’ve managed to smoothen the cameraĪnd the motions of the characters to look even more natural. The story in chronological order, go for ToBįirst if you want a more heart-breaking experience, play ToZ first. Get into the story, and much longer to care much about the characters (asideĭefinitely recommend playing it if you’re a TalesĪs for whether to play it before or after ToZ if you’ve not played it: if you want The spoilers generally come at the end of a topic section, so if you’d rather avoid spoilers, just go on to the next topic section.įor a short general review: 4/5 stars. I’ve tried to keep this post spoiler-free where I could, but there are a couple of sections which contain spoilers - I’ve marked them with asterisks like so: *** spoilers ***. I also tweeted a few vagueish reactions whilst playing the game, so take a look at that thread if you want to! This will be a post much like my Post-Game Thoughts for ToZ – a collection of my thoughts ![]() World, but 1,000 years prior to the events of ToZ, of course I wanted to play it.Īnd last night, I after about 40 hours of gameplay, I Having heard that Tales of Berseria is set in the same Zestiria, I found myself yearning to know more about the world’s lore –Įspecially since we only see one continent during the game. (graphics, systems, all that technical jazz)
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